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Design for young adult players: The relevance of designing for hope, agency and inclusion
How can larp designers include young adults as co-creators and peers in the design and play processes?
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Open Book: A Roadmap for Peer Editing
An explanation and discussion of the process by which 67 people came together to make the Knutepunkt 2025 book Anatomy of Larp Thoughts: A Breathing Corpus.
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Improv Larp: How to Organize a Larp with the Least Amount of Effort
A collaboratively built experience co-created by all the participants together designed and played within the same weekend.
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The Emotional Core
Sometimes in larps I get bored and disconnected. The solution? I need to start by looking for something to care about.
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Workshop Design: A Guide
This article serves as a guide for workshop designers, outlining a series of steps that will take you from the initial idea to the final plan for a learning design.
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WEB: Workshop – Exercise – Briefing
The most common learning formats used for the pre-play-prep before a larp are: workshop, exercise, and briefing. The WEB model described below is a visual tool in two parts, created to define, distinguish, and summarize these three types of learning sessions.
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Savoring Sameness: Hamburger larps
Whereas a blockbuster larp might be compared to attending a Broadway show one time, a hamburger larp is the pub you go to after work, or the community center at which you meet your friends on weekends.
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Dinner Warfare
Creating subtle but strong emotional pressure based on specific relations when designing eating situations in larps.
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Nordic Larp is not ”International Larp”: What is KP for?
International larp is a tremendous thing, and it deserves to thrive and grow. But not at the expense of the Nordic larp that it borrows so heavily from.
