• Keeping the Candles Lit, When the Light Has Gone Out

    Keeping the Candles Lit, When the Light Has Gone Out

    in

    Eclipses are funny things. They stop the world, and we all look up together, watching that constant sun slowly disappear before our very eyes. And together, we wonder, for just a moment, if the light will ever come back.

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  • Safety and Calibration Design Tools and Their Uses

    Safety and Calibration Design Tools and Their Uses

    in

    Safety & Calibration techniques are important design tools that help diverse players access your larp and create stories together. This article offers three Safety & Calibration Tools that have been in use since June 2016 and are now used internationally in a variety of larps & other events.

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  • Lobbying for the Dead – Vampire larp at the European Parliament

    Lobbying for the Dead – Vampire larp at the European Parliament

    in

    Organizing the first ever larp played partially at the European Parliament gave the opportunity to explore design concepts such as indexical larp, where the fiction of the larp corresponds to actual reality as closely as possible.

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  • Playing Safe?

    Playing Safe?

    in

    A number of high profile articles and discussions about safety in Nordic larp seem to imply that safety has become the primary concern for larp design. This article interrogates that implication by a series of interviews with larp designers, and experts on safety.

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  • All Cards on the Table

    All Cards on the Table

    The theme of this year’s Knutpunkt is shuffling the deck. With this theme, the organizers aim to rethink some of the ways in which the Nordic larp conference has traditionally been staged and perceived. Inspired by the theme we took on the challenge to rethink also the Knutpunkt publication.

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  • Bad Larp Design: Choking Hazard

    Bad Larp Design: Choking Hazard

    in

    When someone seems to be choking or having difficulties breathing at a larp, you should always assume the situation is real and go to their immediate aid. Designers should never, ever design larp mechanics that require participants to role-play that their characters have breathing difficulties or are, indeed, choking.

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  • Tenement 67: Tales from the Tenements

    Tenement 67: Tales from the Tenements

    in

    How a UK larp’s take on dystopian cyberpunk is learning from Nordic larp design principles One day you will see the truth, you will learn to understand the patterns and numbers in the data. When God left the analogue world they left us a trail to follow, a path to enlightenment and a way to…

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  • Larp Tools: Pronoun Markers and Correction Mechanics

    Larp Tools: Pronoun Markers and Correction Mechanics

    in

    In role-play, players and their characters do not always use the same pronouns. Some players use role-play to explore personal questions of gender identity, using the alibi of the character to give them a chance to try on a new identity and experience being known, seen, and referred to as that gender. Others are simply…

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  • BAPHOMET – The Road to Damnation

    BAPHOMET – The Road to Damnation

    BAPHOMET was a larp about personal horror with the themes terror, lust, desire, power and loss of control; a group descended into madness together.

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  • Living Games Conference 2018

    Living Games Conference 2018

    in

      The third Living Games Conference will take place May 17-20, 2018 in Boston, Massachusetts in the United States.  Inspired by the Nordic Knutpunkt tradition, the conference focuses on the academic and practical aspects of larp, including scholarship, design, and play. This year, the conference theme is Our Full Potential. The conference plans to feature…

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