Tag: Featured
-

The Death of Hamlet – Deconstructing the Character in Enlightenment in Blood
in
In the 2017 larp Enlightenment in Blood, we created a new form of character creation tool using a software tool called Larpweaver. It’s based on the idea the larp can provide a selection of elements for the player to choose from and compile their own character.
-

Keeping the Candles Lit, When the Light Has Gone Out
in
Eclipses are funny things. They stop the world, and we all look up together, watching that constant sun slowly disappear before our very eyes. And together, we wonder, for just a moment, if the light will ever come back.
-

Safety and Calibration Design Tools and Their Uses
in
Safety & Calibration techniques are important design tools that help diverse players access your larp and create stories together. This article offers three Safety & Calibration Tools that have been in use since June 2016 and are now used internationally in a variety of larps & other events.
-

Lobbying for the Dead – Vampire larp at the European Parliament
in
Organizing the first ever larp played partially at the European Parliament gave the opportunity to explore design concepts such as indexical larp, where the fiction of the larp corresponds to actual reality as closely as possible.
-

Playing Safe?
in
A number of high profile articles and discussions about safety in Nordic larp seem to imply that safety has become the primary concern for larp design. This article interrogates that implication by a series of interviews with larp designers, and experts on safety.
-

All Cards on the Table
The theme of this year’s Knutpunkt is shuffling the deck. With this theme, the organizers aim to rethink some of the ways in which the Nordic larp conference has traditionally been staged and perceived. Inspired by the theme we took on the challenge to rethink also the Knutpunkt publication.
-

Bad Larp Design: Choking Hazard
in
When someone seems to be choking or having difficulties breathing at a larp, you should always assume the situation is real and go to their immediate aid. Designers should never, ever design larp mechanics that require participants to role-play that their characters have breathing difficulties or are, indeed, choking.
-

Tenement 67: Tales from the Tenements
How a UK larp’s take on dystopian cyberpunk is learning from Nordic larp design principles One day you will see the truth, you will learn to understand the patterns and numbers in the data. When God left the analogue world they left us a trail to follow, a path to enlightenment and a way to
-

Larp Tools: Pronoun Markers and Correction Mechanics
in
In role-play, players and their characters do not always use the same pronouns. Some players use role-play to explore personal questions of gender identity, using the alibi of the character to give them a chance to try on a new identity and experience being known, seen, and referred to as that gender. Others are simply
-

BAPHOMET – The Road to Damnation
BAPHOMET was a larp about personal horror with the themes terror, lust, desire, power and loss of control; a group descended into madness together.