Tag: Psychology
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Beyond Bleed: How ‘Mixability’ and ‘Human-Centered Design’ Help Design for Learning
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If developmental larp design increasingly revolves around the player rather than the character or story, are we still designing for bleed? Or do we require more precise terminology and more nuanced models to describe what is actually happening?
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A Transformative Journey of a Character in Larp
Content advisory: Spoilers, witnessing suicide, trauma recovery Introduction This character journey takes place in the larp Eclipse. Eclipse is an SF larp by Chaos League, where the participants are on a mission to establish if a planet is habitable for humanity. A certain amount of suspension of disbelief is needed, but none of this is…
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Larp Counselor Code of Ethics
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Larp counseling is the practice of dedicating a staff member to overseeing participant well-being at a live-action role-play (larp) event.
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Six Levels of Substitution
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The Behaviour Substitution Model You are gliding over the parquet, in a constant battle over who’s in charge. You lock eyes and tighten your grip pulling your partner just a bit closer. Your posture and precise footwork radiate confidence. Other players are holding their breath to see which one gives up the battle first. Actually,…