• Fake It and Make It

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    Fake It and Make It

    By

    Anne Serup Grove

    In this piece, we’ll show you how to make an outfit seem historical without needing to actually be historically accurate.

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  • Bleed as a Skill

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    Bleed as a Skill

    By

    Ane Marie Anderson

    This toolbox provides practical tips on how to manipulate your brain into more bleed and more immersive experiences.

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  • Navigating Online Larp

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    Navigating Online Larp

    By

    Joanna Piancastelli

    There’s a lot to think about as we adapt how we design and play larps to our current constraints, but with luck the community as a whole can see that as exciting rather than offputting.

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  • Preplay

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    Preplay

    By

    Mia Kyhn

    We often carry our own unspoken assumptions with us when talking about preplay without being aware that others might have very different expectations.

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  • Preparing for a Larp

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    Preparing for a Larp

    By

    Elina Gouliou

    Preparing for a larp can be great fun, especially if you do it in good time. It can help get you in the mood, extend the enjoyment of the larp and prepare you for a great experience!

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  • Writing Live Action Online Games

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    Writing Live Action Online Games

    By

    Quinn D

    Online larps require different communication tools and design strategies to allow players and facilitators to effectively communicate. But if we use design and technology carefully our online games can bring together people from across the world and explore all sorts of exciting stories and experiences just as well as physical larps do.

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  • Playing With Sexual Arousal

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    Playing With Sexual Arousal

    By

    Hanne Grasmo

    There are a growing number of Nordic style larps designed for strong emotions, including sexual arousal, and players steering for that experience.

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  • Playing a Leader

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    Playing a Leader

    By

    Olivia Fischer

    Being cast in a leadership role is a great opportunity, but it can mean extra responsibility to shape the tone and experience of your play group, both ingame and offgame.

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  • Magic Items

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    Magic Items

    By

    Ida Mia Thylstrup

    Most larps use props and costumes to some extent, but magic items are ones you as a player choose to imbue with special significance and connection to your character.

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  • Listening for Negotiation

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    Listening for Negotiation

    By

    Alessandro Giovannucci

    Listening is a key skill in larp, but are we aware of that? How good are we at listening? Can we learn it and improve it?

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