Year: 2024
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Player Limitations and Accessibility in Larp
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Accessibility is about looking out for people. Thinking about accessibility signals to players that they are explicitly included.
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Readdressing Larp as Commodity: How Do We Define Value When the Customer Is Always Right?
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In this article, the author returns to the topic of larp as a commodity, taking a look at it in a context that is defined by numerous crises.
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Please Stop – an Occupational Therapist’s Advice on How to Avoid Burnout
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A newly working occupational therapist, larper, larp creator and two-time burnout survivor gives you some real-life tips and tools to fight back against burnout.
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Challenging the Popularized Narrative of History
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The popular version of history will always be tempting for larp designers to draw upon – but it brings a load of cultural baggage and assumptions.
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Designing Power Dynamics Between Adults and Children in Larps
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A practice-based approach utilized in edu-larp and leisure larps, including a mythical fantasy campaign.
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Actual Plays of Live-Action Online Games (LAOGs)
Why make recordings of larps played online? Read about the reasons for doing so, the history of the activity, and the considerations involved.
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Comments on VR, Larp, Technology, Creation
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Aesthetics, Possibility and Ethics of an Immersive Mass Media This article is a personal commentary on a few major topics I picked up throughout the past six years of creating for VR/new media and larp. The principal aim of this text is to touch on philosophical themes related to industrial technology, as our community gravitates
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History is Our Playground – On Playing with People’s Lives
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How can we treat the lives of people who lived and died centuries ago with respect? How much context should we expect the players to study in order to respectfully portray lives of people in the past? In what detail should we communicate the changes we make for artistic or playability purposes?
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How I Learned to Stop Faking It and Be Real
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Communicating about mental health issues can make us better larpers.
