Tag: Larp Theory
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The General Problem of Indexicality in Larp Design
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When things are done “for real” there is always some confusion on how real is real, as there are numerous different levels of simulation, representation, and performance.
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Elements of Larp Design
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What is it larp designers actually design? How do players actually respond to design decisions? Are there any truths that apply to all the different kinds of larp design? Eirik Fatland presents his unpublished yet influential mid-level theory.
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Beauty in Larp
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What makes a thing beautiful to do? In this text Jaakko Stenros and James Lórien MacDonald explore a general aesthetic theory for larp.
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Labor and Play
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Have you gone to a larp requiring more work than your day job? Have you done work in a larp and been compensated with fictional resources rather than money?
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Wyrding the Self
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Wyrding the self is the sustained effort to decolonize your body from the mythical norm, and begin the process of identity alteration.
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Sceneing and Storying
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The experiences we make in larping are collective. However, no two players share the same exact experience, even when playing in the same scene together.
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Ensemble Play
This article draws insights from different ensemble-driven art forms, and demonstrate how ensemble skills facilitate better play in larp.
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Know Yourself
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Once you understand what you can and can’t do, want and don’t want to do, it becomes easier to have good larp experiences and to co-create them with others.
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Emotions as Skilled Work
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This text is focused on the social and cultural aspects of emotion work and on our understanding of the skills involved in the context of larp.
