Year: 2024
-

Rules, Trust, and Care: the Nordic Larper’s Risk Management Toolkit
in
This article discusses how to come to terms with the fact that risks at larps cannot be eliminated, and how to manage them instead.
-

Remember That Time… We Tried to Film a Larp
In this article, Sophia Seymour and Martine Svanevik discuss their experiences of filming a larp for a documentary.
-

Against Design
in
Stop using experience product delivery as the primary factor when evaluating larp projects.
-

Did We Wake?
Reflections on Before We Wake, a larp played in 2015, a larp which refused to let go, which insisted on being untangled…, and utterly unlike any other larp ever played.
-

Searching for Meaning in House of Craving
in
In the larp House of Craving, there is untapped potential for more multi-faceted work, more comprehensive immersion that would not sacrifice meaning on the altar of sensation.
-

Accepting Limits: The One-Hour Online Role-Play Experience
in
How can you run a whole tabletop RPG session in an hour?! I’m all too happy to answer that question.
-

Flagging: A Response
in
While flagging is not perfect, it addresses manifest abusive behaviour from predatory individuals within the increasingly internationalizing larp community.
-

Possibilities of Historical Larp: Court of Justice in 17th-century Finland
When a larp is designed based on historical sources and research, it adds to its authenticity – not just about material culture, but also about actions, experiences, and mentalities, which larp is a good tool for reenacting.
-

Naked at Nordic Larp
in
All bodies are suited to being naked in larps, no matter how close or far they are to living up to societal beauty standards.
-

SIGNA’s Performance Installations: Walking the Liminal Border Between Larp and Theatre
in
This article aims to look into the overlap between larp and theatre, with SIGNA’s performance installations guiding the exploration.