Author: Ingrid Kaaber Pors

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Why testing and exploration of different ideas matters
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On designing better larps through iterative playtesting “This mechanic is so bad, why didn’t they test this?” a co-player once said to us at a larp after-party. We had all experienced the larp together, and it was true — there was a design problem. But instead of staying in the rant, we wondered, since one…