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	<id>https://www.nordiclarp.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Shadows</id>
	<title>Shadows - Revision history</title>
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	<updated>2026-06-06T14:46:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.nordiclarp.org/wiki/index.php?title=Shadows&amp;diff=910&amp;oldid=prev</id>
		<title>&gt;Tz at 12:53, 24 July 2018</title>
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		<updated>2018-07-24T12:53:53Z</updated>

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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Stub}}&lt;br /&gt;
[[File:simbelmyne_shadows.jpg|thumb|Shadow influencing player at [[Simbelmyne|Simbelmynë]]]]&lt;br /&gt;
A technique where a player has a &amp;#039;&amp;#039;shadow&amp;#039;&amp;#039;, a person that follows the player around and can interact on an [[in-game]]-, and/or meta-level with the player. This &amp;#039;&amp;#039;shadow&amp;#039;&amp;#039; can for instance portray a players conscience or voices in the players head (and as such the shadow does not exist to other players), or could be something semi-&amp;#039;&amp;#039;real&amp;#039;&amp;#039; like a possessing spirit or guardian angel (and then the shadow may or may not exist for other players).&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
* Usually shadows are used to influence or control the player in someway. [[Knappnålshuvudet]] is a good example of a shadow-heavy LARP, where shadows in the form of &amp;#039;&amp;#039;guardian angels&amp;#039;&amp;#039; were used.&lt;br /&gt;
* A variant of shadows called Phantom players was used in [[The Monitor Celestra]]. The phantoms stayed invisible unless they initiated player contact by touching a player during the game.&lt;br /&gt;
* Another variant of Shadow was used at [[Simbelmyne|Simbelmynë]], where non-diegetic (and, hence, invisible) shadows could whisper suggestions, clues or &amp;quot;inner monologues&amp;quot; (as if the characters were having those inner monologue themselves), initiate &amp;quot;dialogues&amp;quot; when the players were in a &amp;quot;dream state&amp;quot; and even physically steer or touch them, which the players would take as their subconscious thoughts and actions or their &amp;quot;base natures&amp;quot; winning out over their &amp;quot;honor&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Techniques]]&lt;/div&gt;</summary>
		<author><name>&gt;Tz</name></author>
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