<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.nordiclarp.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Psychodrama</id>
	<title>Psychodrama - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.nordiclarp.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Psychodrama"/>
	<link rel="alternate" type="text/html" href="https://www.nordiclarp.org/wiki/index.php?title=Psychodrama&amp;action=history"/>
	<updated>2026-06-09T09:36:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://www.nordiclarp.org/wiki/index.php?title=Psychodrama&amp;diff=874&amp;oldid=prev</id>
		<title>&gt;Nath at 11:58, 26 November 2014</title>
		<link rel="alternate" type="text/html" href="https://www.nordiclarp.org/wiki/index.php?title=Psychodrama&amp;diff=874&amp;oldid=prev"/>
		<updated>2014-11-26T11:58:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Psychodramtic scenarios are a form of scenario, connected to jeepform, fastaval scenarios and black box games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Psychodramatic scenarios were developed by [[Nathan Hook]] after being influenced by jeepform ideas, particularly a presentation in the Knutpunkt pre-week in 2009 in Norway. He combined these ideas with his psychology backgrond and immersionist leanings to develop psychodrama scenarios.&lt;br /&gt;
&lt;br /&gt;
Psychodrama is used here in the literary sense, meaning &amp;#039;fiction concerned with psychological forces,&amp;#039; rather than the therapy sense.&lt;br /&gt;
&lt;br /&gt;
The first scenario in this tradition was Passion fruit, launched at Fastaval 2010. Currently there are a total of 9 scenario in this tradition, 8 by [[Nathan Hook]] and one by Taisia Kann.  These are published in the Green Book series (3 books to date), available on lulu.com. The first book is also available on Amazon.com.&lt;br /&gt;
&lt;br /&gt;
[[Nathan Hook]] does regard these scenarios as larps, in the broad sense, but others may consider them &amp;#039;freeforms&amp;#039; or &amp;#039;semi-live.&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Psychodrama scenarios (the term &amp;#039;game&amp;#039; is rejected as inaccurate) generally have the following features:&lt;br /&gt;
&lt;br /&gt;
- generally designed for around 3-6 players &lt;br /&gt;
&lt;br /&gt;
- short, generally played in 1–3 hours &lt;br /&gt;
&lt;br /&gt;
- playable in one room &lt;br /&gt;
&lt;br /&gt;
- Most do not require an organiser to play (but can be run with one to present the material)&lt;br /&gt;
&lt;br /&gt;
- Play with strong emotional content&lt;br /&gt;
&lt;br /&gt;
- often draw inspiration in design either for psychological models (e.g. the five stages of grief) or more general paradigms taught in psychology (e.g. social identity theory, social constructionism)&lt;br /&gt;
&lt;br /&gt;
- are replayable, and thus do not depend on design secrecy. &lt;br /&gt;
&lt;br /&gt;
- are scene based&lt;br /&gt;
&lt;br /&gt;
Because replayability is a feature, this scenarios do not have preset characters. Character creation is included as a warm-up exercise, but scenarios also include example characters.&lt;br /&gt;
&lt;br /&gt;
Psychodrama scenarios use a variety of meta-techniques appropriate to each scenario, such as pre-game guided mediation, card mechanics to control scene flow, and phantom players. More invasive meta-techniques, such as breaking a scene for a monologue are generally not used.&lt;br /&gt;
&lt;br /&gt;
[[Nathan Hook]] discussed the second scenario [[Black Dog]] in the Nordic Larp Talks 2014 http://nordiclarptalks.org/post/87238078318/identity-crafting-keeping-the-black-dog-at-bay&lt;br /&gt;
&lt;br /&gt;
 [[Category:Concepts]]&lt;/div&gt;</summary>
		<author><name>&gt;Nath</name></author>
	</entry>
</feed>